Zeit_Responsive BG.png

Zeit Time Travel Tourism

A Responsive E-Commerce Travel Site

Role:

UX Designer, UI Designer, UX Researcher

Conceptual Project

 

Design Brief:

As time travel has become open to the public, Zeit wants to create an e-commerce tourism site that offers different travel packages to 289 destinations in the past all over the world. The goal is to make it as easy as possible for customers to search for travel packages and book their trips and experiences through a responsive website.

Research

Research Goals

 
 

Priorities

What are the priorities of users who are booking trips?

Trip Interests

What type of trips are appealing to users?

Frustrations

What are frustrations with booking trips online?
How the process can be made easier for users?

 

Secondary Research

 

Secondary research was conducted by looking at preexisting travel sites, and assessing their strengths and weaknesses.

Competitors & Competitive Analysis

User Interviews

6 participants were interviewed with questions in several categories to understand their travel habits and motivations, feelings, goals, pains, and time travel trip interests.

Interview Topics

  • General Travel

  • Choosing destinations & Trip Planning

  • Booking a Trip

  • Historical Interests

  • Time and Space Travel

Interview Subjects

  • Millenial with Fiance

  • Gen X Married Couple

  • Millenial with Long-term Partner

  • Single Millenial 1

  • Single Millenial 2

  • Older Millenial with Kids

Interview Results

Habits & Motivations

  • Participants were split up as to whether they preferred to book a trip online themselves or whether they wanted to speak to a person on the phone when booking trips

  • Many wanted to experience their trips with friends and family, much of their choice was based on that

  • Multiple people liked sites that showed reviews and pictures to help solidify their travel choices

Time Travel Interests

  • Ancient Greece

  • Seeing the Gettysburg address given

  • England/UK ranging from a Pagan era to the 1800’s

  • Seeing America before it was settled by colonists

Feelings

  • Relaxed

  • Excited

  • Stressed

Goals

  • Some were more focused on staying within a budget or finding deals

  • Others were focused on trying new experiences

Pains

  • The stress of booking online and all the steps involved

  • Worrying about booking a trip on separate sites

  • Cost of trip & staying within budget

Persona

Competitors

From my research findings, I wanted to accomplish the following in my design:

  • Lessen the stresses of booking travel and make users feel relaxed

  • Find a compromise on trips for a range of budgets

  • Include both new and exciting experiences and relaxing ones

  • Make sure there is an option for both online booking as well as a contact point via phone or online chat

  • Show a range of locations and time periods

  • Make sure to include lots of pictures and reviews on travel locations

 

Information Architecture

Card Sorting

Card sorting was used to establish a categorization system for the site. The card-sorting exercise was conducted as follows:

  • 7 participants

  • 22 cards were created, made up of different hypothetical time travel trips and activities to see how participants would categorize them

  • Participants took between 5 and 13 minutes to sort cards

Standardization Matrix

CardSortingResults.png

Card Sorting Results

Time Periods

  • Prehistory

  • Ancient History

  • Modern History

Locations

  • Europe

  • Asia

  • Americas

  • Africa

  • Middle East

Vacation Length

  • Day Trips

  • Long Weekend

  • Longer Trips

Activity Type

  • Arts & Entertainment

  • Experiences

  • Exploration

  • Tours

Sitemap

 

The categories established in card sorting were utilized in the sitemap.

Zeit sitemap.png

Based off of the card-sorting, I chose to go with 3 different categories to browse trips on the site’s navigation:

Time Period, Location, and Activity Type.

 

Interaction Design

Task Flow

I created a task flow to show how a user would book a trip, either by searching for a specific time/place or browsing in one of the site's sections before finding a trip to book.

Zeit Task Flow.png

Wireframes

The low fidelity wireframes were structured around the task flow: browsing for for a trip, search results, a trip details page, and booking a trip through a checkout section. They were designed responsively with desktop, tablet, and mobile versions.

 Key Wireframes

Responsive Lo-Fi Wireframes

Zeit Homepage Responsive.png

After creating the low fidelity wireframes, I began the process of branding for the user interface.

 

UI Design

Branding

For Zeit’s branding, I wanted to invoke a modern, yet classical look. The branding consisted of retro-inspired colors and fonts, inspired by vintage travel posters.

Palette

Zeit’s palette was a cream light neutral and dark blue for text, and the accent colors are gray-blue, orange, and red.

Zeit Palette.png
 

Logo

 

The logo was a simplified icon of an hourglass, intersected with an arrow pointing in a counter-clockwise direction to signify traveling back in time.

Logo Group.png
 
Mobile Logos.png
 

Type

 

I used Serif font for headers and titles that gave the site a vintage look, and a Sans Serif font for body and navigation text.

Type.png

User Interface

Using the chosen colors, logo, and overall look, I modified my wireframes to fit with Zeit’s branding.

Zeit Page Elements.png

Once I had created Zeit’s branding and high-fidelity wireframes, the next step was to create a prototype and perform usability testing.

 
 

Usability Testing

Prototype Testing

The usability tests were run remotely on Zoom and recorded for further viewing. Participants shared their screens with me, and were given a link to the prototype. They talked through their process as they navigated the tasks given to them.

Task 1

  • Book a trip to Edo Period Japan for themself and 1 other person. They could do this either with the super search bar, OR they could find the trip overview page through the featured destinations. I gave them dates to input on the super search bar (May 8-14)

  • On the Trip Overview page, I observed which “Book Trip” CTA button they chose.

  • Finally, users completed booking a trip through the checkout process

Task 2

  • Find the trip overview page to Ancient Greece. The prototype only had the ability to access this page by clicking on “Browse By Time Period”. I observed the other ways participants attempted to find this page.

  • When the participants reached the “Browse By Time Period” section, they could either scroll down to find Ancient Greece in the “Ancient History” section, OR click on the “Ancient History” filter checkbox to filter the results to only show trips under “Ancient History”

Prototype Version 1

 

The prototype shared with the user testing participants.

Affinity Map

Results of the usability tests were gathered and sorted in the affinity map.

Prototype Version 2

 

The resulting prototype iteration after fixes and suggestions from participants were implemented.

Zeit Prototype V2.png

The user testing was a success. The common feedback from participants was:

  • The checkout process and super search bar made sense to them

  • It was straightforward and intuitive

  • They liked the aesthetics and look of the site

  • They liked that there were different options for browsing for trips

 

Conclusion

Key Takeaways

 

Research & Interviews

  • Coming up with questions to ask in the user interviews was difficult, but I learned a lot of valuable information from one-on-one interviews.

  • Scheduling interviews and working with others takes more time than I realized. Planning ahead is important.

UI Design

  • UI Design and branding was the part of the project that interested me the most. I loved choosing the palette and figuring out how I wanted the site and brand to look.

  • Wireframes were something I had little experience with, but proved to be a key building block for the project.

Interaction Design

  • People have different ways of browsing on sites, so there needs to be a number of options for users to navigate and search.

  • There was a learning curve involved in prototyping, and it was interesting to see how people interacted with the prototype even when they couldn’t actually click on sections

In the end, I was able to accomplish my original goals of finding out the priorities of users browsing travel sites, how to make browsing and booking on a travel site a painless experience, and what types of trips interested a variety of users.

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